Cluster · Screen & pixels

Display tests.

Eight instruments for the glass itself. The pixel test cycles solid colors so a single bad pixel has nowhere to hide; the touch test paints every contact the digitizer reports, so a dead zone shows as cells that never fill; four focused fields isolate bright-background, dark-background, red-channel, and mid-grey uniformity jobs; the refresh-rate test measures animation-frame timing; and the resolution test reports what the panel physically is — its pixel density and the real size of the glass, measured against a bank card. All run in this tab, and none needs anything installed.

Why the four solid fields are separate

The pages share a fullscreen mechanism, but the jobs are not interchangeable. A single field cannot maximize the contrast for every fault, and the practical uses differ as well. The table states the evidence each route is built to expose; the full measurement methodology explains why a rendered field remains an observation for the person at the screen rather than a browser verdict.

FieldPrimary jobWhat to look for
WhiteBright backdrop, tracing light, and dark-pixel contrastDark dots, dust, edge tint, or a clean light field
BlackDark-room panel checkBacklight bleed, glow, and bright or always-on pixels
RedOne-channel isolation and dim red work lightA failed red subpixel or uneven red-channel output
GreyMid-level uniformityBanding, mura, dirty-screen effect, and colour cast

Guides for these tools